ResourceRaw new items that will be added to library once .load() passes through
boolean based on if the resource type is supported for the Loader, name and url exist. Defines if is it added to resourcesRaw Array
USE THIS FUNCTION TO GET READY RESOURCES
string Resource name to get
boolean
resource with the provided name, or undefined if none was found
Promise that executes after all raw resources was loaded according to resourceToPromise
MODIFY THIS IN EXTENDED CLASS TO LOAD RESOURCES PROPERLY You can look for ModelsLoader|AudiosLoader|FontsLoader and find an example there
string path that leads to the file
string resource name to set
resource Promise with new resource
string Resource name to set
to set to library of loaded resources
resource with the provided name, or undefined if none was found
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