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IInput
Component
Options
Input
Component
Input
Component
Factory
Input
Component
Module
Input
Component
constructor
_is
Focused
input
Manager
input
String
options
text
is
Focused
add
Symbol
clear
dispose
Object
enter
get
Text
remove
Last
Symbol
Input
Component
Factory
Input
Component
Module
IInput
Component
Options
Hierarchy
any
InputComponent
Implements
any
Index
Constructors
constructor
Properties
_is
Focused
input
Manager
input
String
options
text
Accessors
is
Focused
Methods
add
Symbol
clear
dispose
Object
enter
get
Text
remove
Last
Symbol
Constructors
constructor
new
Input
Component
(
options
:
IInputComponentOptions
, actionController
:
ActionController
, inputManager
:
InputManager
)
:
InputComponent
Parameters
options:
IInputComponentOptions
actionController:
ActionController
inputManager:
InputManager
Returns
InputComponent
Properties
_is
Focused
_is
Focused
:
boolean
= false
input
Manager
input
Manager
:
InputManager
input
String
input
String
:
string
= ""
options
options
:
IInputComponentOptions
text
text
:
TextComponent
Accessors
is
Focused
get
isFocused
(
)
:
boolean
set
isFocused
(
isFocused
:
boolean
)
:
void
Returns
boolean
Parameters
isFocused:
boolean
Returns
void
Methods
add
Symbol
add
Symbol
(
symbol
:
string
)
:
void
Parameters
symbol:
string
Returns
void
clear
clear
(
)
:
void
Returns
void
dispose
Object
dispose
Object
(
object
?:
Object3D
|
ViewerModule
, disposeParams
?:
any
)
:
void
Parameters
Optional
object:
Object3D
|
ViewerModule
Optional
disposeParams:
any
Returns
void
enter
enter
(
)
:
boolean
Returns
boolean
get
Text
get
Text
(
)
:
string
Returns
string
remove
Last
Symbol
remove
Last
Symbol
(
)
:
void
Returns
void
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