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Intersection Extended interface saves information about intersected Mesh, during raycasting Object3D with recursion flag

Hierarchy

  • Intersection
    • IntersectionExt

Index

Properties

distance

distance: number

Optional distanceToRay

distanceToRay: number

Optional face

face: Face3 | null

Optional faceIndex

faceIndex: number

Optional index

index: number

Optional instanceId

instanceId: number

object

object: Object3D

Optional objectIntersected

objectIntersected: Object3D

Optional orderNumber

orderNumber: number

point

point: Vector3

Optional uv

uv: Vector2

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