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Hierarchy

  • PresetsRunner

Index

Constructors

constructor

Methods

getPresetNames

  • getPresetNames(): Array<string>

prepareLoader

  • prepareLoader(options: { presetsToLoad?: Array<PresetType>; resourcesManager: Loader<any> }): void

runPreset

  • runPreset(presetName: PresetType): Array<Object3D>

update

  • update(): void

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